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Texas Instruments

Texas Instruments – The Business venture that brought the electronics industry in the limelight

Research and innovation is a topic or a process that will never stop. In fact, innovation improves our lives in many angles. It is no doubt a vast term, evolve with time. Perhaps, we must credit the persons or firms that fuel these process for simplifying and improving our lives. As well, they successfully transfer those inventions to daily use and became some of the most influencing entrepreneurs. Like Patrick E. Haggerty, J. Erik Jonsson, E. McDermott, and Cecil Howard Green did by setting up Texas instruments in 1951. With this, they actually brought the electronics industry in limelight. In very less time after establishment, the Texas instruments developed many semiconductor devices like a transistor radio, calculator, etc that simplify the user‘s life. However, the firm is now working in defense electronics, telecommunications, and in many related fields.

The beginning of the Texas instruments

It all started back in 1951. The founding members of Geophysical Service, J. Erik Jonsson, Cecil Howard Green, Patrick E. Haggerty, and McDermott set up the Texas instruments in 1951. The prime purpose of the firm was to manufacture semiconductor devices. Before that, the Texas instruments were known as GSI. An interesting fact about Texas instruments, it was working in the field of oil exploration before shifting the focus to manufacturing. Thereafter, the firm developed many semiconductor devices and made it available on large scale. Just after 6 years of foundation, it set the name in the list of one of the largest corporations in the world.

The boom in the electronics industry

After three years of establishment, the firm introduced the world’s first transistor radio using a germanium transistor. Thus, increasing the demand for transistors in the market. As the firm was also manufacturing a transistor, this step helped it to generate revenue in the early days. Thereafter, the Texas instruments invented many devices that later on became popular in daily use. For example, a handheld calculator.

Moreover, the firm has named a patent for a single-chip microprocessor. Later on, it introduced the single-chip linear predictive coding speech synthesizer for the first time in the world. After several inventions and electronics devices, the Texas instruments became a leading name in the electronics industry.

Glimpse to Founders lives

Texas instruments Founders

Patrick Eugene Haggerty

He was a businessman and an American engineer. Most of the credit to turn Geological services into Texas instruments goes to Patrick. His vision turned the small oil exploration firm into one of the dominant semiconductor firms in the world. As well, under Haggerty’s guidance, TI invested in the transistor. That time, the practical use of transistors was somewhat questionable, which he changed by creating the first silicon transistor with the help of other co-founders.

Patrick also shared a great contribution to inventing the world’s first commercial transistor radio as well as, first integrated circuit. Haggerty served as a president and Chairman of TI. Throughout his career, he worked for the development of the semiconductor industry on an international level.

Early life

He was born in  1915 in Harvey, North Dakota. Patrick attended the Marquette University School of Electrical Engineering. In 1951, he co-founded the Texas instruments.

Other work

Apart from being a successful businessman, he was active in the Institute of Radio Engineers. In fact, he served as IRE’s president in 1962. Also, Haggerty was one of the members of the committee responsible for merged the IRE and the American Institute of Electrical Engineers (AIEE) into the IEEE. For his immense efforts to explore IEEE, Haggerty was awarded the IEEE Founders Medal.

Eugene McDermott

He is one of the founding members of the Texas instruments. As well, served as a Chairman of TI in the initial phase of the firm. Eugene was also included in the board of directors until his last days. During his tenure as CEO, TI rose to be one of the largest corporations in the world.

Personal life

He was born on 12 February 1899 in Brooklyn in NY. Eugene attended Stevens Institute of Technology to study mechanical engineering. As well, he was a geophysicist. For exploring the oil, he set up Geophysical services along with other co-founders. Later on, this firm is renamed as Texas instruments.

Cecil Howard Green

He was born on 6 August 1900. Green attended the University of British Columbia and the Massachusetts Institute of Technology.

Coming to his work front, he was a founder of Texas Instruments. As well, served as vice president and director of the firm. Moreover, Cecil named the honorary director of the company.

In his later life, he was the fellow of the American Academy of Art and Sciences. C. Green had a British origin, but he worked mostly in America. In 1970, he was honored with the Public Welfare Medal from the National Academy of Sciences. Mr. Green was also a recipient of the Golden Plate Award of the American Academy of Achievement.

John Erik Jonsson

He was born on 6 September 1901 in Brooklyn in New York City. Jhon’s parents were migrated to the United States before his birth. Jonsson is also helped in the establishment of Geological Services that later became Texas Instruments.

Career and other work

He was a co-founder as well as served as president of Texas Instruments. Apart from that, he served as a Mayor of Dallas. During his service, the creation of Dallas-Fort was started. As well, he became a philanthropist in later years.

Epic Games

Epic Games – Journey of Timothy Sweeney’s gaming firm that left the bigger footprint in the gaming industry

Gaming is the ultimate entertainment for persons of all ages. Today youth is crazy for high tech mobile games. However, the kids of the 90s were crazy about video games. Like mobile or pc games, in fact, video games have a broad category. For any occasion and every mood, video games are available. Video games like Mario made a huge impact on the 90s generation. As well, one more video game ZZT released in 1991 made gamers crazy at that time. It was the simple text-based puzzle game introduced by Epic games.

But this video game achieved huge popularity and love from players. In less time frame, Epic’s video games became the pinnacle of entertainment for gamers. From relaxing games to intense one to the competitive games, Epic Games has released a number of games till now. With huge success and popularity, Epic Games made a name in the gaming industry.

About Epic Games

It is a North Carolina based video game company specifically known for video games like ZZT, The Gears of Wars, and many more such games. Because of simple yet addictive games, the firm enjoyed huge success in the 90s century. That time, it’s video game franchise known as The Gears of War set a record to sold gazillions of copies. As well, its Unreal Engine powers blockbuster titles like BioShock.

Well, it’s Unreal Engine technology is credited for bringing interactive experience and hi-fi technology to console, PC, and mobile. Due to this, the gaming industry and gamers had to notice Epic games. Started as a small game developing firm by Tim Sweeney has left the bigger gaming footprint that many people are unaware of. Let’s explore the journey of Epic Games creation and the masterminds behind the success of Epic games.

Timothy Dean Sweeney

He is the founder and mastermind behind the creation of most of these successful games listed Above. As well, he is a well-established programmer and businessman in America. Sweeney is also credited for creating a game development platform called Unreal Engine. Timmy is a game developer who made the childhood of 90s kid enjoyable through the release of many games under Epic Games.

Epic Games Founder
Image Source: businessinsider.in

Personal life

He was born in 1970 and raised in Potomac. Since his childhood, Sweeney liked to play with electrical and mechanical devices. That time, he built a go-kart on his own. One will amaze to know that a person who developed a series of video games had not played many video games in his life. Perhaps, he was interested to play arcade games in his teenage.

The back story of founding Epic Games

It all begins during his education. He was a student of Mechanical engineering. As said earlier, he was interested in electric and mechanical devices since childhood. This fascination continued and Sweeney finds interest in computers. During these days, he got the personal computer allowing him to turn his interest into a business.

How he set up Epic Games?

During college days, one idea sparked in Sweeney’s mind. That is creating games and selling them out; and the work begins. He spent day and night to learn to program required to develop the game. But he came to know that he required to create a Pascal-based text editor. So that he can write a code for the game. This turn out into the creation of ZZT. Prior to game development, he had established a consulting business called Potomac Computer Systems. Later on, he used it for selling ZZT. Soon, he sold few copies raising over 100 dollars per day. Thus, he decided to work in this field and started Epic Games officially.

Epic Games’ Video game Franchise

The firm is a developer of popular games like Gears of War, Fortnite, Unreal, Infinity Blade, Shadow Complex, and many more. However, ZZT was in the list of initial video game releases of Epic games. Epic game is also known for releasing a series of games. Moreover, the firm has created several shareware games that are hit in the international gaming market. Some of these are Jazz, Jill of the Jungle, Jackrabbit, Epic Pinball, etc.

Mark A. Rein

He is a Canadian entrepreneur as well as the  Epic Games’ Vice president. Apart from that,  Rein shared the ownership of NHL’s Carolina Hurricanes. Mark has dedicated his time and knowledge to the evolution of Epic Games.

Later success

The firm continued to deliver games that many gamers love. As well, it focused on additional projects like Unreal Tournament. As well, it released Shadow complex’s remastered version for newer consoles and released series of several video games. Epic Games enters into virtual reality with the game Robo Recall. With a much successful game franchise, Epic Games left the bigger gaming footprint in the Gaming industry.

Realme Logo

Realme – Born out of Sky Li’s vision to deliver new-generation smartphones.

The mobile industry is one of the most important industries all over the world. In fact, it keeps growing and prospering for a long period. Many Asian companies have gained recognition in this industry. Like a Chinese smartphone, Realme has gain popularity in minimal duration. A Shenzhen based mobile firm Realme is the best example of a new brand that competing well-developed brands like Xiaomi.

How the firm made it possible in a very short duration? Well, there is one simple tactic, provide more features and better value at an affordable price. So that customers can get the desired value for the money they are investing. Apparently, Realme’s founder Sky li has implemented this universal fact to create trust in the smartphone market. As a result, within a year of establishment, the firm has entered an international market as well as captured a large part of China’s market. Presently, Realme is popular in the smartphone markets of South Asian countries like India, Pakistan, Bangladesh, and Nepal. As well, it is growing the presence in the market of Egypt, Italy, Spain, France, England, and Russia.

Backstory of Realme

Today it is known as Realme but it entered the market as an OPPO Real in 2010. It was one of the sub-brands of OPPO electronics. However, the former vice president at OPPO Mr. Sky Li resigned from the post and found the independent smartphone company, Realme.

That’s how Realme started in 2018, with a new brand logo and new vision to provide stylish yet new technology-based smartphones. Just in one year, it entered officially in the Chinese market with brand new models Realme X and Realme X lite. By the end of the year 2019, the firm had successfully entered 20 smartphone markets.  Includes China, India, Southeast Asia, and Europe. As well, become the no. 1 emerging brand.

About Realme

A well-known businessman Sky Li set up Realme in 2018. It is based on the vision to provide new generation smartphones having superior experience. Due to the use of cut edge technology, the newly launched Realme has successfully stood out in the market. As well, it brings the smartphone models full of trendsetting technologies, and features that give trendsetting experience at affordable prices.

Realme Founder Sky Li
Image Source: fonearena.com

With the hard work and head to head competition, Realme proved its significance in the global market. In spite of strong competitors like Samsung, Nokia, Xiaomi, and of course Oppo gained the trust of customers. In India, the firm has given a tough competition to Redmi.

The strategy to conquer over other brands

There are dozens of mobile manufacturers in China that focused on channel marketing and offline distribution. While realme focused on online from the beginning. It directly steps in the market in competition with Xiaomi neglecting other numerous small brands. On the online platform, Realme made available the mobile phones with similar features and price segment with Xiaomi. Thus, the consumer got the chance to choose between two brands. Earlier, only Xiaomi’s models were dominating the market which got a new competitor. Knowing that online shopping is preferable by many, brands sold smartphones only on an online platform for one year.

Glimpse to founders life

Sky Li is a founder of Realme who also served as a vice president of Oppo. As well, he was the head of the overseas business of Oppo for a long time. LI shared a great contribution to exploring the business of Oppo in 3 markets covering 31 countries. In 2018, he resigned and established a new brand Realme.

Later succes of Realme

Realme always amazed consumers with cut edge technology that reflects in its smartphone models. At the beginning of this year, the firm has announced a new strategy AIoT plus smartphone. It is known as dual driven strategy. With this, the firm has safe its side in changing the smartphone market. Presently, more than 35 million smartphone users use Realme’s models. As per Counterpoint global smartphone shipment, Realme is no. 7 emerging brands as well as ranks first in the international market.

The firm set an example for emerging brands. Using innovation and a unique marketing strategy, it stands in competition with its many other rivals. In fact, it is developing innovative and variety of cell phones in various ranges of price.

daimler logo

Daimler CEO Ola Kallenius Expects Daimler to Export Mercedes-Benz Cars from India

India has a large and growing automobile manufacturing industry, which has in recent years showed much promise. The COVID-19 pandemic has led to a decline in sales for large manufacturers. However, the industry is looking for ways to grow past this slight hiccup. It might have received such an invite through the Daimler CEO’s recent statement. As per CEO Ola Kallenius’s interview with the Times of India, the auto giant is looking to source specific components exclusively from India. Here’s a look at the major highlights of the interview, and how Daimler has positioned itself as an automotive ally in the last few years.

Validation for India

India’s the automobile and manufacturing industries have grown exponentially in recent years. This move by Daimler serves as a significant validation for its growth and reliability. As per the interview, the Daimler CEO has stated that the company would use India as an exclusive base for global sourcing of specific important components and software. Furthermore, he also said that Daimler was considering plans to export cars from India on a large-scale. However, the final plans regarding these projects will depend on their economic feasibility and financial viability.

More Praise for India

Ola Kallenius also had a lot of praise and good faith for India, expressing how he was an “Indian fan”. He also described how the movement of the manufacturing of individual parts to India permanently had been a good move. As a result, the company would remain focused on making more such engineering efforts to better their production, and ally with India strategically. However, the CEO was unclear to what extent such a partnership or alliance would grow as that depends on several factors. The CEO was in Germany, unveiling a new S-Class limo while making these statements.

Ola Kallenius
Image Source: ttnews.com

Furthermore, he was also clear about how the growth of software development in India also poses favorable conditions for the expansion of such alliances. He also made it clear that expansion in India could be for more than bare vehicle engineering, but also the IT side of things. He was also quick to point out that India has been a “solid pillar of their house” for several years.

Presence in India

Daimler has two active and functioning factories in India. Their factory in Pune houses and creates Mercedes-Benz cars, while the one in Chennai churns out their Bharat Benz range of trucks. Furthermore, the company also has a large Research and Development centre based in Bangalore, which focuses on global R&D. Kallenius also stated that the export of Mercedes-Benz cars from India would serve as a purely economic decision. As a result, the project depends heavily on the economic feasibility and viability of the decision. However, Kallenius also stated that such a case had never come up till now and that he isn’t sure when such an opportunity would arise. He also reiterated that if and when they do have to make such a decision, it would rely heavily on the financial aspect of things.

Previous Plans for the Future

The German auto legend set up the factory in Chennai, which produces trucks and buses to help with serving its Latin American market from 2022.  Earlier reports had stated that shipments would start going out to Brazil, Chile, and Mexico between 2021 and 2022. The reports for the same had come in September of last year, following the Indian government’s move towards BSVI technology. Around that time, the company also stated that globally it had sold over 1.4 million vehicles which are Euro-VI, or BS-VI equivalent compliant. The company has also invested about INR 500 crores in India to localize, test, and improve its Euro-VI technology.

Two years ago, Daimler exported the GLC SUV, which is an Indian-made vehicle to the US. The company went on to mention that their Indian plant was a back-up set up to help deal with a rise in global demand for their vehicles. Furthermore, on being asked about the low sales of luxury vehicles in India, the Daimler CEO said that numbers did not do any justice to the true size of India, it’s economy and the population. He concluded by stating they had a fair market position but just had to work some things out. The analogy he employed included shaking a good ketchup bottle but having difficulty with bringing out the ketchup. It will be interesting to see whether the deal goes through after financial analysis, as it could breathe some much-needed life into India’s automobile manufacturing industry.

Revision3

Revision3 – Jay Adelson, Kevin Rose, and David Prager’s internet television network that marked the beginning of tech content shows

Today, many options are available for entertainment. While the most popular option among all is the web series. Many web series on different topics are available today. But if we look back, it was not a common thing like the present days. Perhaps, tech content was absolutely not as popular as it is today. However,  an internet television network called Revision3 made this possible. It is known for producing web television shows presenting fun tech content during 2005-06.

San Francisco based firm Revision3 released several shows on niche topics during those days.  In 2005, Jay Adelson, David Prager, and Kevin Rose set up Revision3 along with their other business partners. Discovery digital network captured the firm in 2012. As well, it was a Discovery channel’s subsidiary till 2017 and shut down in the same year. Though, the journey of founders to set up Revision3 must be inspiring to know.

Revision3 Founders in Limelight

Revision3 founders
Image Source: techcrunch.com

Jay Adelson

Adelson is a well-known American entrepreneur in the field of the internet. He is known for several startups in this field. Like center electric, Opsmatic, and of course Revision3. His work in this field is remarkable and inspiring for any newbie entrepreneur. Jay was listed in the Top 100 Most Influential People in the World in 2008. As well, he was the finalist on the same list in the next year.

Early life

He was born on 7 September 1970 in Detroit. However, he spent his childhood mostly at Southfield in Michigan. Jay went to Cranbrook Kingswood School for his early education. While he attended Boston University to study Computer Science and Film and Broadcasting. Thereafter, he moved to Dan Rafael to find the job.

Career

He started the career with Netcom, the World’s one of the first ISPs. In there, he worked as an Installation Coordinator. Thereafter, he joined PAIX. It was a Digital Equipment Corporation’s Network System Laboratory. After that, he co-founded several firms related to the internet. Revision3 is one of the business ventures of Jay.

Robert Kevin Rose

He is a USA based Internet entrepreneur, known for his startups like Digg, Revision3, Milk, etc. Apart from that, he was the co-host of the famous television web show ‘The Screen Savers’. Because of his contribution to technology, MIT Technology Review TR35 marked him as one of the top 35 innovators in the world under the age of 35.

Personal Life

He was born on 21 February 1977 in Redding in California. Due to some reasons, Rose Family shifted to Las Vegas. Thus, Kevin spent most of his childhood time in there.

Coming to his education, he attended Southeast Career Technical Academy for high school. Thereafter, Rose went to the University of Nevada Las Vegas to study major in computer science. But he dropped out in 1998.

Career

Prior to plunging into entrepreneurship, he worked as a production assistant for The Screen Savers. As well, Rose appearing on-air in the “Dark Tip” segments and on Unscrewed. Throughout his television career, he worked at many tech shows. Also co-hosted some of the shows. Rose also worked at Google as a senior product manager.

However, he also set up several startups like Digg. It was set up in 2004, with other partners including Jay Adelson. Digg was a technology link website. Moreover, he also contributed to the foundation of Revision3.

David Lawrence Prager

He is one of the founding members of Revision3. As well, contributed to the development if a special project for Revision3. That time, he was Vice president of Special Project.

Early life

He was born on 17 January 1977. While he attended Trinity University in San Antonio in Texas. There he studied Communication and Media Studies. David worked for Bowne Litigation as a network administrator during his early days of career. As well, he worked at ZDTV, TechTV, and G4.

Career

He worked as a technical writer as well as journalists prior to the establishment of REVISION3. As well, David was a segment producer at G4techTV technology show The Screen Savers. That’s how he met other founding members of Revision3. Most of them were somehow associated with the show ‘The Screen Savers’. At Revision3, he served as a Vice President of Special Projects. As well, assisted the weekly podcast about the social bookmarking news and technology website known as Digg.com.

How they set up Revision3?

It’s all began during the founders were working at the international television network, TechTV. Thereafter, they started with the very own hacking web show, The Broken. In a very short duration, the show received a good response and over 2 million-plus downloads.

With this, Revision3 showed that people also like to watch tech-based content. But it should be fun tech content. That’s how, Revision3 started to deliver reliable, entertaining yet, professional content for the internet and TV.

PUBG Mobile

Indian Government Bans Another 118 Apps Including PUBG

The Indian government took a big decision on Wednesday by deciding to ban an additional 118 or so mobile applications, including the uber-popular video game PUBG. The move follows in the heels of an earlier decision to ban 59 Chinese applications earlier this year. All of these bans were a result of rising tensions between the two superpowers. India cited security reasons and data privacy concerns as the primary cause of the ban. Here’s a look at the impact the move will have, and what led to the government taking such drastic measures.

India Making Big Moves

Tensions had been high ever since the India-China scuffle at the Ladakh border a few months ago. These border skirmishes, coupled with the world’s resentment towards China for its handling of the COVID-19 pandemic, has snowballed into trade embargos and political battles around the world. Following India’s model, the US too recently banned the usage of a sleuth of Chinese applications citing security concerns. The Ministry of Information and Technology released an official statement yesterday, wherein it said that 118 apps have now been banned in India. The reason being cited that these apps were prejudicial to the integrity, security, sovereignty, and defence of the nation. As per the statement put out by the Ministry of Electronics and Information Technology, the ban falls under the purview of Section 69A of the Indian IT Act.

Major Apps to Leave India

Some of the biggest names in the list of apps now banned in India are Baidu, FaceU, WeChat, and PUBG Mobile. Several reports state that PUBG has over 33 million active users in India, meaning that this move will have a significant impact on the game. In fact, most reports state that PUBG is one of the most popular applications in India, with over 13 million users signing in every day. The Ministry noted that it frequently received complaints regarding people misusing these applications in various ways. Some of the complaints referred to the stealing or personal and private data and then selling such data to servers located outside India. The fact that such data could be mined, processed, and analyzed to harm the sovereignty of the country is what led to such drastic steps as per the statement from the Ministry. 

PUBG Mobile
Image Source: businessinsider.in

Further Notices and Suggestions

Furthermore, the Indian Cyber Crime Coordination Centre, which works under the Ministry of Home Affairs also released a statement of recommendations regarding how to block these apps. In the public domain as well, people had been asking the government to take more stringent actions to protect the private data of Indian users. Such a targeted move will therefore help put to rest worries that a large part of the demographic had regarding the safety and security of the Indian cyberspace. The government has decided to retaliate at the best time, as global superpowers unite to protect their data and frameworks from foreign assaults and attacks.

Earlier Steps

Just a few months back, in June, the Centre had banned another 59 applications, with most of them being Chinese-based on similar grounds. This list included popular apps like UC Browser and TikTok. The recent ban on an additional 118 apps will see PUBG Mobile leaving India for an indefinite period. The wildly popular shooter videogame ranks within the world’s top five most popular smartphone games and boasts of over 734 million downloads. The game, which comes under Tencent Holdings Limited’s videogame department also has a loyal fan following in India, leading to social media being flooded with memes on the ban. The Indian Prime Minister, Narendra Modi himself had referenced the game last year during a talk on exam stress. This interview after it went live led to the creation of the “Yeh PUBG-wala hai kya?” meme, which roughly translated to the PM asking a worried mother whether her son was a PUBG player.

It is quite evident that the ban on apps has a clear political agenda behind it. The very fact that the ban came after the Indian government accused China of using troops provocatively along the Pangong Lake in Ladakh is proof enough of this. As the Chinese troops had made a similar move on August 31st, the government was left seething at this provocation. However, the Indian army was able to successfully thwart both actions, preventing any damage or loss for the Indians. Recent months have witnessed several clashes and showdowns, with over 20 soldiers being martyred in the Galwan Valley in June. Political or not, there is no doubt that the banning of these apps will have a ripple in our cyberspace. It will be interesting to see whether China will retaliate in any way to these bans, as TikTok gears up to fight the US government through a civil lawsuit.