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Yashica Vashishtha

Yashica is a Software Engineer turned Content Writer, who loves to write on social causes and expertise in writing technical stuff. She loves to watch movies and explore new places. She believes that you need to live once before you die. So experimenting with her life and career choices, she is trying to live her life to the fullest.

The Journey of the World’s Largest Telecom Company

at&t
Image Source: cbsistatic.com

Telecommunication industry is considered the most progressive industry in the world. In the past more than a hundred years, from its origin to until now, it has seen a radical change. The time changed, but the company that belonged to the inventor of the telephone, Graham Bell, is still standing strong as the leading multinational conglomerate holding company. AT&T known as the largest telecommunication company has its own part in the history of the development of the telecom industry.

Birth of AT&T

After the discovery of the telephone, Graham Bell founded a company named the Bell Telephone Company, in 1880. By 1885, the company evolved as the American Telephone and Telegraph Company, the AT&T Co. AT&T, later, acquired the Bell Telephone Company, in December 1899. It started getting a hold on the customers in Canada and the United States, resulting in AT&T’s monopoly in the telecommunication industry. This growing monopoly of AT&T provoked the US government to drag the company to the court for an antitrust challenge. Later, it was settled outside the court on the basis of the Kingsbury Commitment, resulting in the government-authorised monopoly with the name of Bells System. The merger continued for the entire 20th century. Also, the company became the largest telephone company in the world.

After continuing for over 80 years, in 1981, the government-authorised monopoly was dissolved by the US regulations and resulted in the origin of smaller companies, including the Southwestern Bell. All the smaller companies started due to the break-up of the monopoly were known as Regional Bell Operating Companies or Baby Bells. The breaking-up of the monopoly also resulted in a rise in competition for AT&T as other independent telecommunication companies, like MCI and Sprint also came into the business.

The new Southwestern Bell company was founded by Robert G. Pope, who led the company with some really successful acquisitions. The company not only worked in the telecommunication but also acquired some of the cable companies and entered into the business of cable connections. In 1990, the company was rebranded as SBC Communications. The success of the company led it to the list of top 500 Fortune companies, in 1999.

In 2005, the SBC Communications was rebranded again, as AT&T Co., after it acquired its previous parent company, AT&T, for $16 billion. It also retained the iconic logo and stock-trading symbol of older AT&T.

Current Status & Achievements

The AT&T’s acquisition was followed by the other important ones as well, including the Mexican carrier Iusacell (2014), NII Holdings (2014), DirecTV (2015), Time Warner (2016), etc. The DirecTV deal was worth $48.5 billion and AT&T spent $108.7 billion for the acquisition of Time Warner. By 2017, AT&T became the world’s largest telecommunications company and second largest provider of the mobile telephone. AT&T is also the largest provider of fixed telephone services in the United States.

Failed to Protect User Data Facebook got Fined by the UK Govt.

Facebook has been facing a lot due to its data privacy issues for the past few months. This time it has been attacked by the UK’s Information Commissioner’s Office. According to the UK’s security watchdog, Facebook has supported some major security breaches of the data protection law, in the past. For this, the ICO has fined Facebook for $644,000 (£500,000). Facebook has been imposed with the maximum amount of fine, to be paid for the breach of the data protection law in the UK after it was found guilty in an investigation.

According to the investigation, Facebook is responsible for the stealing of 1 million Facebook users’ personal information, in the UK. Also, between 2007-2014, Facebook carelessly allowed the third-parties to use the data of the Facebook users, without their consent.

facebook-privacy
Image Source: joshbenson.com

The ICO carried out the investigation after the security breach, by GSR developer, in the Cambridge Analytica scandal, earlier this year. The scandal included the harvesting of private data, from up to 87 million Facebook users, around the world without their knowledge. The report included the stealing and misuse of the personal data of the Facebook users, during the referendum on the U.K.’s membership of the European Union, for the political campaign in 2016.

The UK’s Information Commissioner Elizabeth Denham, confirming the news, said, “Facebook failed to sufficiently protect the privacy of its users before, during, and after the unlawful processing of this data. A company of its size and expertise should have known better, and it should have done better.”

Before the Cambridge Analytica’s scandal was officially out, the Guardian investigation, in 2016, had already provided a report, on the bases of the statement of a whistleblower from the company who described how the data of the Facebook users was stolen to target the voters.

About the fine imposed on Facebook, the CEO of Mark Zuckerburg has said that they are reviewing the whole situation. “we have a lot more work to do to safeguard personal data,” he added. A spokesperson from Facebook also said, “While we respectfully disagree with some of their findings, we have said before that we should have done more to investigate claims about Cambridge Analytica and taken action in 2015. We are grateful that the ICO has acknowledged our full cooperation throughout their investigation.”

ICO will present further evidence regarding the case in the coming November, in front of the UK government. Also, it has summoned Mark Zuckerberg, to testify about the Cambridge Analytica scandal, that is scheduled for the month of May in 2019.

AT&T Planning the Trials of New Android-based Streaming Device in 2019

AT&T, after facing a decline in its traditional pay-TV business, has decided and buckled up for launching its new streaming device, that, AT&T is, currently, beta testing. The streaming device, named as Osprey, is a set-top box, that targets to run on the Android TV and allows the access to other streaming apps. The news was officially announced by John Donovan, the CEO of AT&T Communications, on the third earnings call of AT&T.

Android TV
Image Source: 9to5google.com

AT&T went through a net loss of 346,000 traditional TV customers. Still, it has gained 49,000 for its DirecTV Now, streaming service and with the increasing popularity of Android TV, AT&T has figured out the way to recover its losses and lost customers. Developing a device basically to run with an Android TV can be considered a remarkable move for the business of AT&T.

Donovan said, “we expect this service to be EBITDA positive, and over time, it should lower the acquisition cost of our premium video service.” Last year, Variety reported the development of such device that was later, confirmed by AT&T.

The set-top box will support the voice remote, 4K playback, and also, will run the third-party Android apps. The company is more focused on improving profitability and will adopt more deliberate strategies, to break the deals. Donovan added, “Evaluating our channel lineups and taking a fresh look at how we can align content cost with the price.”

The device will be running on the DirecTV Now and the new DirecTV streaming version. AT&T will provide the same contracts and number of channels, in the new set-top-box, but mainly it is focused on eliminating the traditional satellite dish. The trial for the device is expected to start in early 2019, and there has been no statement about the final launch of the device in the market.

Alan Mamedi : The Person Who Made the Phonebook of a Smartphone Smarter

The telephone is the most useful invention by humans. The era changed and brought the revolution in the telephone industry, jumping from two-piece landlines to a chordless smartphone. But, one thing that was constant, the reception of blank calls and cold calls. Even at the time of landlines, people could not identify the caller, as there was no medium that could show the identity of the caller. But, yes, later on, the caller Ids, did help to an extent. However, it was still impossible to recognise the callers from the new numbers. The same problem remained in the time of the mobiles and smartphones as well. But, Alan Mamedi, a developer from Sweden, came to the rescue and gifted the much-awaited app Truecaller to the world.

Early Life

Mamedi was born on 30 October 1984, in an Iranian family. His mother was a Kurd, and his father was an Iranian political leader. After the Iranian revolution took place, his family brought him to Sweden. He was a bright student and completed a B.sc degree in Computer Science, from The Royal Institute of Technology, in Stockholm Sweden.

Alan Mamedi
Image Source: techinasia.com

After completing his education, Mamedi started working as a Salesman at The Phone House and stayed at the same company for two years. With an experience of two years and a graduate degree in Computer Science, Mamedi got inspired to start his own company. In 2006, Mamedi founded ‘Bidding.se’, an auction website, where the one with the lowest bid would win the auction. The website was a success, and Mamedi received an offer to sell it, within three months of its launch.

In 2007, Mamedi again came with another product, Möbeljakt.se, that became the largest search engine, working in Sweden, for the home interior. In 2008, he started working as the Chief Architect at Birdstep Technology and Företagsinformation i Mediaportalen, at the same position, for the next two years.

In 2009, Mamedi launched Jobbigt.se, an employer review website, known to be the biggest employer network in Sweden. Through the website, people could post reviews about their current or previous employers.

Founding Truecaller

After the launch of Jobbigt.se, Mamedi started receiving calls from those employers, who had got bad reviews on Jobbigt.se. The employers wanted Mamedi to delete those bad reviews as those were affecting their reputation.

This incident made Mamedi, think and discuss the matter with his old friend Nami Zarringhalam, as he was receiving unlimited calls regarding the same. The discussion also included the issue of increasing cold-calls, invading the privacy of people. At the time, there was no such software that could help in avoiding those kinds of calls and identify the new numbers. The two came to the conclusion that there must be a software that can handle those issues. The software must have a caller ID so that people could decide the priority of the call. With the intense discussion, Mamedi and Zarringhalam finally decided to create a new app; Truecaller.

On 1 July 2009, Mamedi released the initial version of Truecaller, under the name of his company True Software Scandinavia AB. The company was founded by Alan Mamedi and Nami Zarringhalam in the same year and is situated in Stockholm, Sweden.

Initially, the app was launched for the BlackBerry smartphones, but due to huge success, it was also released for the Symbian and Microsoft Windows mobile phones. On 23 September 2009, the app became available for the iOS and Android phone users. By the year 2012, it was also launched for the RIM Blackberry, Windows Phone, and the Nokia Series 40, and it grew to five million global users in the same year.

Truecaller in 2012, received US$1.3 million funding from OpenOcean, a venture capital. In 2014, it also received an investment of $18.8 million from Sequoia Capital and $60 million from Niklas Zennstrom’s Atomico investment firm and from Kleiner Perkins Caufield & Byers.

Due to the increased user base in India, Truecaller also launched another app, exclusively for India, with name Truemessenger, that can identify the sender of a message.

The Chinese Amphibious AG600 Completes its First Waterborne Take-off

AG600
Image Source: chinaplus.cri.cn

China, on Saturday, successfully, completed the first takeoff and landing of its amphibious aeroplane, on water, at a reservoir in China’s central Hubei province. The plane is called the Kunlong AG600. Kunlong is a Chinese word, that means Water Dragon. The AG600 is the world’s biggest amphibious plane and has been built by China independently. The aircraft is one of the three largest aircraft of China, including the Y-20 military transport aircraft and the C-919 commercial passenger airliner. During the Saturday’s trial, the AG600 completed a 14-minute ride, successfully.

The Aviation Industry Corporation of China (AVIC) began the production of the prototype of the seaplane, in 2014, after China announced the AG600 program, in 2011. The aircraft was first unveiled in July 2016, in Zhuhai city of southern China. The Aircraft carried out its first trial flight, in August 2018, from the Zhuhai airport in the Guangdong province of China, to the Jingmen airport in Hubei province of China.

The aircraft possesses four WJ-6 turboprop engines, the Chinese-made versions of a Russian engine. It is 37 meters long, and the wings are 38.8 meters widespread. The plane can carry 50 people and can hold a maximum take-off weight of 59 tons on land, and 54 tons on the water. AVIC has claimed that the AG600 can stay airborne for up to 12 hours, and its cruising speed can reach up to 500 kilometres per hour. Without the refuelling, the operational range for the aircraft can be about 4,500 kilometres at max.

The production of the AG600 targets at bringing out the maritime search-and-rescue operations and the aerial fire-fighting operations. The aircraft requires a water depth of 2.5 meters for landing and take-off. And, is capable of taking off and land in waves up to 6.5 feet high. The AG600 can resist two-meter-high waves. The aircraft is useful for carrying supplies and military personnel, during any of the Chinese maritime military operations. However, China claims that the AG600 will only be a part of the marine monitoring and safety patrol, the development of the world’s largest amphibious aircraft has raised many eyebrows as well.

Samaira Mehta : Little Fingers Running from Coding to Entrepreneurship

samaira mehta
Image Source: Facebook

Most of the children, at the age of six, are adjusting with their school’s environment, some have still not joined the school yet, and some brilliant minds of the same age, are working towards excellence, and making their ways into the tech world. Such gifted kid, from the Silicon Valley, is a ten years old Samaira Mehta, who has been into the limelight for her invention, at the age of eight, becoming one of the youngest entrepreneurs and a powerful motivational speaker.

Samaira Mehta, an Indian-American girl, was born on 4 March 2008, to Rakesh Mehta and Monica Mehta. Her father works as an engineer at Intel Co., and her mother worked in the field of marketing for more than a decade. Samaira was just six years old when her father started teaching her programming. The bright Samaira developed an immense interest in the same and started practising it. According to one of her interviews, she loved doing coding and playing the board games. Love for the two brought her the idea of mixing both of them and creating a board game that could help the people of age from 4-104, to learn to code in an easier way.

When Samaira turned eight, she finally decided to transform her idea into reality and launched a board game, naming it the CoderBunnyz. The game became popular in no time, and hence, Samaira co-founded a company, with her mother, given the same name to it as the game.

samaira mehta
Image Source: indiawest.com

Little Samaira became a self-made entrepreneur at the tender age of eight. After the success of CoderBunnyz, she came out with its sequel CoderMindz. CoderMindz is based on the concept of Artificial Intelligence and is another hit. The game is first of its kind, and Samaira gives half of its credit to her younger brother Aadit Mehta, who assisted her in the development and is just six-years-old.

From basic to advance, the CoderBunnyz has thirteen levels, that makes the players grow their skills, with every step. The game has made a place among the Five Best Board Games of the World, that is a huge thing for anyone, at the age of ten. Before making up to the top five board games, it had already won the second-place prize of $2,500, from Think Tank Learning’s Pitchfest, in 2016.

After the launch of the game, Samaira started providing demo classes in libraries and schools, so that the kids could learn how to play. Soon, she received invitations for large tech events. Her game also grabbed the attention of the to tech giants, like Google and Microsoft, and they also organised the demo workshops for the game. Until now, she has done over 50 workshops in Silicon Valley, teaching over 2000 kids, including over 50 at Google. After the workshop at Google, she also received an offer of working with Google, as soon as she completes her college, by Stacy Sullivan, Google’s Chief Culture Officer.

Samaira also developed another board game, especially for the underrepresented girls, named as Girls U Code. Her achievement also brought her a letter of appreciation from the White House. Samaira has been featured in NBC, Sony, ZDF, Mercury News, sina.com and several media in three continents (North America, Asia, Europe) and over 11 countries. She spoke at the CMG Impact 2016 Women in Tech (2017), becoming the youngest speaker at CMG. She also gave a speech at the MyPowerTalk at Silicon Valley tech forum, in the same year, where she received a standing ovation from more than 400 women. The Cartoon Network also profiled her as the real-life “Powerpuff Girl”. She has received the Young Entrepreneur Award from the Silicon Valley, in 2017.

The big tech companies are all set to hire the young entrepreneur, but, it all it is up to her whether she will go with a multinational tech company or will run her own business. Until then, we can just watch her progress. Along with playing with codes and creating unusual board games, Samaira also loves to play guitar and archery. She is a supporter of girls education and wants to make people of every age fall in love with coding and programming.